Agency Spawn
Choose where your story continues. A live camera flies to every location before you pick it, then drops you in with a cinematic descent: last location, public spots, job and gang spawns and your own house. Works with almost any multicharacter, and fully standalone.
- Release
- October 16, 2026 at 08:00 PM GMT+2
- Price
- €12.99 One-time purchase
- Bundle
- Both for 26.99 EUR
It is out
What you get
A live preview, not a picture
While the player browses, the camera flies over Los Santos to the location they are looking at. Choosing it brings them down from the sky to their character.
Every place that matters
The last location, public spawns from one commented list, job and gang spawns that only the right characters see, and a fixed arrival point for new characters.
Wake up at home
Every Agency Housing house a character owns or holds a key for shows up as a spawn point by itself, and so do qb-apartments.
Fits any multicharacter
It answers the qb-spawn and apartment events, so most multicharacter scripts open it without a single change. Other scripts open it with one export.
Price
12.99 EUR, once. Together with Agency Multicharacter in the bundle for 26.99 EUR.
Delivery
Through Tebex into your Cfx.re Keymaster account, like every Agency script. Config and translations stay open for editing.
Works with
QBCore, Qbox, ESX or no framework at all, detected by itself. Agency Housing and qb-apartments are found automatically. A player can only spawn where the server allows it.
Agency HousingInstall it on a test server first, like any resource that changes how players join. Nothing is stored that your server does not already have.
