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Agency Multicharacter

The first thing every player sees on your server. Every character stands in its own cinematic scene, wearing its own outfit, with job, money, phone number and playtime on a clean card. Drop it in and start it: framework, clothing script and spawn selector are found by themselves, and it also runs fully standalone.

Release
October 16, 2026 at 08:00 PM GMT+2
Price
€24.99 One-time purchase
Bundle
Both for 26.99 EUR

It is out

––Days
––Hours
––Minutes
––Seconds

One email, on release day, then we delete your address. No newsletter, nothing else, and it never goes to anyone else.

What you get

A scene for every character

Police officers stand next to their cruiser, medics by the ambulance, mechanics in the workshop, everyone else in the city. Each scene is editable, and every character wears its saved outfit.

Everything on one card

Name, job and grade, gang, cash, bank, phone number, birthdate, nationality, playtime and last location, before the player even presses play.

Creation without mistakes

First and last name, birthdate, gender, nationality from a searchable list and height, with rules for names and age. Right after that, the clothing script your server already uses opens by itself.

Slots, deleting and switching

A default number of slots, extra slots per player by command or sold through Tebex, deleting only after typing the character name, and a command to switch characters without leaving the server.

Price

24.99 EUR, once. Together with Agency Spawn in the bundle for 26.99 EUR.

Delivery

Through Tebex into your Cfx.re Keymaster account, like every Agency script. Config and translations stay open for editing.

Works with

QBCore, Qbox, ESX or no framework at all, detected by itself. illenium-appearance, fivem-appearance, qb-clothing and esx_skin are found automatically. Characters from your old multicharacter stay.

Agency Spawn

Install it on a test server first, like any resource that changes how players join. Your existing characters are never deleted or changed by the switch.