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Standalone Scripts
Agency-Minerjob V2
Final price, tax included.
+12 points, 10% back- QBCore
- Qbox
- ESX
- No framework
- Updates included, at no extra cost
- Support anytime at help.agencyg.de, usually within a few hours
Payment and delivery run through Tebex, the official payment partner for Cfx.re and FiveM. Your scripts are assigned to your Keymaster account immediately.
Description
A whole mining career for your server. Agency Minerjob V2 brings real rocks in seven mining areas, three tools, 100 levels, a foundry with furnaces and gem cutting, contracts from the foreman and a market whose prices move, all in one menu in the Agency design. It finds QBCore, Qbox or ESX by itself and runs fully standalone without any of them.
🎥 Showcase: https://youtu.be/Vl5VD670yrI
🖼️ Screenshots below
🔄 Free update for everyone who owns V1, levels from V1 are taken over
🆕 New in Version 2.1.0: One colour for all Agency scripts
✔ Agency Companion: free app for iPhone, iPad and Mac Android and the browser, plus the free Agency-Companion script: one
/appcode links every Agency script on the server. Agency Minerjob follows the accent colour you pick in Agency-Companion.✔ One accent colour for all Agency scripts: picked in
/app(admin page), gold by default✔ Fits every screen: the interface scales to the resolution by itself, from 1080p to 4K and ultrawide
✔ 25 languages: English, German, French, Spanish, Italian, Dutch, Portuguese, Polish, Czech, Slovak, Hungarian, Romanian, Bulgarian, Croatian, Greek, Danish, Swedish, Norwegian, Finnish, Turkish, Russian, Ukrainian, Japanese, Korean, Chinese
✔ Config in the Agency layout: numbered sections with Agency Companion first, English by default
✨ Why Agency Minerjob V2
Real rocks: seven mining areas with rocks that break and come back for everyone
A game, not a timer: a short skill game at every rock, better tools give a bigger zone and more ore
A whole economy: furnaces, gem cutting, contracts and a market whose prices move
Admins in game: settings for the whole server, player levels, the market and the rocks from the same menu
Own menu: everything in the Agency design, no qb-menu or ox_lib needed
Runs anywhere: QBCore, Qbox, ESX or fully standalone, with or without a database or an inventory
⛏️ Core Features
✔ Seven mining areas: six terraces of Davis Quartz and the old mine shaft in the Tataviam Mountains, each with its own blip, lowest level and ores
✔ Real rocks: gold arrows show where you can mine now, a rock takes three minings, breaks and comes back after five minutes for everyone
✔ Skill game: E at a rock starts a short game, hit the gold zone in every round
✔ Three tools: pickaxe, reinforced pickaxe from level 10 and mining drill from level 25, they wear out and the foreman repairs them
✔ 100 levels: the V1 curve, higher levels open new areas, rarer ores and gems
✔ Furnaces: smelt copper, silver and gold ore into bars with coal as fuel, they keep working while you are away
✔ Gem cutting: turn rough diamonds, emeralds and rubies into cut gems in a precise game, a miss can break the stone
✔ Contracts: the foreman offers a few that change every 20 minutes, delivered in time they pay the market value plus a bonus and extra XP
✔ Market: prices move within a range for every item every few minutes, with a chart in the menu
✔ One menu (/miner): overview, market, tools, furnace, cutting bench and contracts, from anywhere
✔ Admin page (/mineradmin): settings for the whole server, look up players and set levels, move or reset the market, make every rock whole again, teleport to every place
🎯 Framework Support
QBCore · Qbox · ESX · Standalone, detected automatically
Inventories: ox_inventory · qs-inventory · qb-inventory and its forks · ESX, or the miner's own satchel without an inventory
Money: QBCore, Qbox or ESX, standalone through Agency Banking, a wallet in the menu or your own functions
⚙️ Built For Server Owners
🛡️ Server-side validated: distances, tools, rounds, cooldowns, rewards and prices are decided on the server
🔁 V1 levels taken over automatically, the V1 item names stay
🧩 One commented config file: places, items, tools, levels, foundry, contracts, market and admins
💾 Saves itself: one oxmysql table created on its own, or everything in the server's key value store
🐞 Debug mode: every request and every reward in the server console
🔌 Developer friendly: exports for levels, XP, stats and prices, server events for mining, sales and contracts
🌍 26 languages, English by default
📦 Dependencies
No dependency required
QBCore, Qbox or ESX (optional, runs standalone without one)
oxmysql and an inventory (both optional)
🛒 Works great with
Agency Banking: money for miners on standalone servers
Agency Notify V2 (FREE): clean notifications for every message
📖 Docs: https://docs.agencyg.de/minerjob
📦 More scripts: https://agencyscripts.dev
💬 Support & Discord: https://discord.gg/RTax3aBMUs
config.lua, the translations, the framework layer and the install files stay open for editing.
Agency-Minerjob V2
US$14.99
Also in a bundle: Agency-Anticheat + Agency-Banking + Agency-Drugs + Agency-Essentials + Agency-Gangs + Agency-Garage + Agency-Housing + Agency-Multicharacter + Agency-Pad + Agency-Shops + Agency-Spawn + Agency-Tuning + Agency-Vehicleshop + Agency-Vending + Agency-Hud + Agency-Admin + Agency-Seatbelt V2 + Agency-Loadingscreen V2 + Agency-Phone + Agency-Lifeinvader V3 + Agency-Vehiclekeys V2 + Agency-Blackmarket V2 + Agency-Repairkit V2 + Agency-Minerjob V2
€389.99 €600.76 save 35%
Changelog
Every update of Agency-Minerjob V2, straight from our Discord.
2.1.0LatestOct 28, 2026
✨ New
- One colour for all Agency scripts: the menu follows the colour your admins pick in Agency-Companion (
/app, admin page), gold without it - Follows changes live: when an admin picks a new colour, the open menu and the rock arrows switch to it by themselves
- Languages: Slovak and Norwegian Bokmal (
nb) join, all 25 languages of the Agency Companion app are now included
🔧 Improved
- Screen fit: the menu, the mining game, finds, level ups and the prompt scale to the resolution by themselves, from 1080p to 4K
- Menu: the Agency logo top left and switches in the Agency-Housing look
- Rock arrows: use the accent colour of the menu instead of a fixed gold
- Console: short startup message with a tip for the free Agency-Companion resource
🗑️ Removed
- Menu size option:
Config.UI.scaleis no longer needed, the size fits the screen automatically
⚙️ Config
- New layout:
config.luais sorted into numbered sections, Agency Companion comes first, then Core and Integrations - New options:
Config.Companion.EnabledandConfig.AccentColor(false = colour from Agency-Companion),Config.Markers.ready = falseuses the accent colour
📦 Update notes
- Replace the resource folder and take over your values in the new
config.lua, all old keys still work - A changed
Config.UI.accentis still used as the script's own colour,Config.Locale = 'no'still works
2.0.0Sep 28, 2026
✨ New
- Agency-Minerjob: Mine real rocks across seven areas, each with its own blip, lowest level, and ores.
- Agency-Minerjob: Gold arrows mark mineable rocks. Each rock takes three mining attempts to break and respawns after five minutes for everyone.
- Agency-Minerjob: Play a skill game at every rock and hit the gold zone in every round.
- Agency-Minerjob: Use a pickaxe, a reinforced pickaxe from level 10, or a mining drill from level 25.
- Agency-Minerjob: Progress through 100 levels using the V1 curve to unlock areas, rarer ores, and gems.
- Agency-Minerjob: Smelt copper, silver, and gold ore into bars at furnaces that keep working while you are away.
- Agency-Minerjob: Cut rough diamonds, emeralds, and rubies into gems at cutting benches.
- Agency-Minerjob: Take timed contracts from the foreman for market value, a bonus, and extra XP.
- Agency-Minerjob: View market prices and their chart in the menu. Prices change within a range every few minutes.
- Agency-Minerjob: Use one menu,
/miner, for the overview, market, tools, furnace, cutting, and contracts. - Agency-Minerjob: Manage server settings, player levels, the market, and rocks, and teleport to every place using
/mineradmin.
🔧 Improved
- Agency-Minerjob: Better tools provide a larger skill game zone, fewer rounds, and more ore.
- Agency-Minerjob: Tools wear out and can be repaired by the foreman.
- Agency-Minerjob: All actions are decided by the server, including distances, tools, rounds, cooldowns, rewards, and prices.
- Agency-Minerjob: Supports QBCore, Qbox, ESX, or standalone, with or without an inventory.
- Agency-Minerjob: Includes exports, server events, 26 languages, and debug mode.
📦 Update notes
- Agency-Minerjob: Replace the old folder and use the new
config.lua. The V1 config is not compatible. - Agency-Minerjob: V1 levels transfer on first start. V1 item names stay, and
/mininglevelstill works. - Agency-Minerjob: New items are listed in
install/. - Agency-Minerjob: Saves data with oxmysql or the server key value store.
1.2.0Apr 12, 2026
✨ New
- Added a built-in NUI sell menu with item names, amounts, unit prices, totals, and live market prices.
- Added a built-in NUI skill check with a moving indicator and target zone. Press Space or E to hit the green zone.
- Added a 600ms ready phase before the skill-check indicator starts moving.
- Added Easy, Medium, and Hard skill-check settings: 32% zone and 2.2s sweep, 22% and 1.6s, 15% and 1.1s.
- Added 20 languages: Português, Italiano, Nederlands, Polski, Čeština, Română, Türkçe, Русский, Українська, Svenska, Dansk, Norsk, Suomi, Magyar, Hrvatski, Ελληνικά, Български, 日本語, 한국어, 中文.
🔧 Improved
- Rewrote client and server code to support QB-Core, ESX, and standalone setups.
- Added auto-detection for QB-Core, ESX, standalone, ox_inventory, QB inventory, and ESX inventory.
- Routed framework calls through unified helpers with fallback handling.
- Added native GTA notifications when no notification system is available.
- Made skill-check movement frame-rate independent using
performance.now()delta timing. - Added ESX player-loaded handling with
esx:playerLoadedfor NPC spawning. - Changed the default language to English.
🐛 Fixed
- Fixed an ESX nil-value crash that prevented the sell menu from opening.
- Replaced framework-specific callback systems with event-based communication.
- Fixed item labels in the sell menu showing “Translation not found”.
🗑️ Removed
- Removed the hard dependency on
ox_libfor skill checks and UI. - Removed the dependency on
qb-menufor the sell menu. - Removed stale duplicate client files
client_new.luaandclient_new_updated.lua.
⚙️ Config
- Configure framework and inventory auto-detection in
config.lua. - Select any supported language with
Config.Localeinconfig.lua.
📦 Update notes
oxmysqlis the only remaining runtime dependency, used for skill database persistence.- Cleaned up the duplicate files block in
fxmanifest.lua.
What customers say
These reviews are about Agency Scripts as a whole and about our other scripts, not about this one.
Do you have this script?
Then say what it is like. Two minutes, and it is the thing the next person reads before deciding.
Best free elevator script I've seen
good script that you can use
good script that you can use
Machine translated · original: German
LOVE AGENCY SCRIPTS!!
THE SCRIPTS A MANAGEABLE AND VERY IMMERSIVE. GREAT ADD ON TO SERVERS AND SO MUCH FUN!!! 1000% RECOMMEND!!
Very Good
Simple script but fully functional, I liked it a lot
Machine translated · original: Portuguese
Really nice scripts and giveaways
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Want it tailored to your server?
We adapt Agency-Minerjob V2 to your server: extra features, your design, integrations. Fixed price instantly, 50% deposit via PayPal.
